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Suitman (include Rigs)

This is my graduation project. Both characters feature realistic fabric simulations created with Marvelous Designer, accurately reproducing everything from shirts to suits. I also used ZBrush for character sculpting and performed high-to-low poly retopology. The final character renders were completed in Blender. And I created two full character rigs along with facial rigs.

This project was created by me, from concept to final execution.

Software used: Blender, Substance Painter, Zbrush, Maya, Marvelous Designer

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